For Cyberpunk and V.R. fans, this is excellent news. The modder behind R.E.A.L. The modder behind the R.E.A.L. V.R. mods are now being developed for Red Dead Redemption 2 and G.T.A. V. It should be available soon with some luck (assuming that it isn’t undone by the Early Access’ status of the game).
Cyberpunk 2077 won the top spot in a poll conducted on Luke Ross’ Patreon page. Ross asked me if Cyberpunk 2077 was next on the V.R. modding block. Ross confirmed it was and gave me a general release date. He said that if nothing goes wrong, he would say it should be out in January.
Ross states that Cyberpunk’s REDengine 4 may not be as VR-friendly as other engines, but there are a few things Cyberpunk 2077 has that will help smoothen the process. He says that CP2077 has a significant advantage because it can be played in first-person, which is a big difference from other engines, such as the Mafia Trilogy, which he also ported into V.R. In this case, I didn’t have to create my own ‘fake’ first-person camera.
Ross’ mod is unique in that it acts as an engine (a “V.R. Injection Framework”) to turn games into V.R. Although he still needs to work hard to get specific games to work with the framework, his entire setup allows him to create V.R. mods at a breakneck pace.
He tells me that now that my modding framework has reached some maturity, I should release at least one game per month. “Of course, that all depends on the specific challenges each game presents, and there is always the possibility that a particular game doesn’t have mobility due to some unforeseeable issues.”
Cyberpunk 2077 is ripe for these ‘unforeseen problems’ considering the game’s technical shoddiness since its release. Ross acknowledges that the game’s instability, and the constant stream of significant updates, are significant issues. However, he is optimistic about having his V.R. mod available soon – even before the next major update.
Ross revealed that he is almost done with another V.R. conversion, along with Cyberpunk 2077. Ross didn’t give the name of his game, but he did reveal that it was DX12-based and open-world. He also said that the game would look great in V.R., particularly the battles and vistas. .’
Based on these criteria, my guesses are Horizon: Zero Dawn and The Witcher 3. What do you think?