League of Legends’ Objective Bounties May Be Tuned Back, Riot Says
Summoner’s Rift has received preseason 2022. League of LegendsdeveloperRiot games is already monitoring some of the changes it plans for the upcoming season twelve. There may be objective bounties that are being adjusted back. The 2021 League of Legends World Championship has concluded, which signifies the end of the season both for professionals and casual players. The ranked season ended on November 15th, and the preseason was completed shortly after. Major changes to the game make it exciting for League of Legends gamers of all skill levels.
Preseasons in League of Legends previously focused on specific areas of the game that Riot wanted to improve, such as the Marksman update of 2016 or the major item rework prior to season 11. Riot is taking a different approach this year, making large changes to the game but not focusing too heavily on any one area. Preseason 2022 will include two new dragon souls and new items and runes. There will also be visual effects updates for Vi, Jayce and Jinx. These characters are prominent in Riot’s animated series arcane. A new system called objective bounties.
Dexerto states that there is a problem where objective bounties kick-in earlier than necessary, potentially giving bonus income to teams that aren’t significantly behind. Objective bounties are intended to give teams who have fallen behind an additional tool for regaining lost games. Objective bounties are a form of comeback mechanic. They grant bonus gold to all members of the team, and the winning side will receive it. The amount of bonus gold awarded depends on which objective was taken and how far behind the team was. However, the minimum is 100 gold per player for major objectives and scales. Matt Leung Harrison is a League of Legends Senior Game Designer. He has already posted about the issue on Twitter and said that the balance team is looking into it. He also asked players to respond to the thread with examples of games that feel like.
Preseason 20202 does not mark the LoL’s first introduction of a bounty system. League of Legends has had kill bounties for many years. They reward players who “shuttle down” an enemy player who has obtained multiple kills consecutively without them dying. These bounties are very modest in their initial value and increase as the opponent advances. They can be equivalent to three kills or more, with a cap of 1000 bonus gold. As with everything, the community is divided on whether kill bounties are beneficial or detrimental to the game. Riot introduced farm bounty last year so that champions could earn a bounty without ever harming another champion, provided they get enough gold through last-hitting. Although there have been some bumps in the road for kill bounty, the community has never shown the same animosity towards them as objective bounties did in their first day.
Preseason is only a day old, so there is not enough data to say whether or not objective bounties are beneficial for the game. A comeback mechanism that causes a game to spiral out of control is clearly not what it was intended to do. Even though the idea is good, the strong community sentiment against object bounties among highly rated players is a sign that the system needs some work before League of Legends season 12 starts.
Warning: The following articles and links may contain references to rape and suicide as well as sexual assault and harassment.
Activision Blizzard was the publisher of games like Call of Duty and World of Warcraft. In light of a lawsuit by the California Department of Fair Employment and Housing, the company came under fire in August 2021. The Activision Blizzard claims include gender discrimination and sexual harassment. An employee walkout followed the filing of the lawsuit by the California Department of Fair Employment and Housing. This is reminiscent of a similar situation at League of Legends Riot Games . It is also the subject of potential California DFEH litigation.
A Kotaku Report in 2018 detailed a Culture of Sexism at Riot Games. It was based on interviews with 28 Riot employees. Various allegations were made, including that women candidates were not selected for open positions and that they were subject to sexual harassment. More employees spoke out after the publication of the report, sharing stories of harassment and a “bro culture” atmosphere at the company. Riot was later sued in a class action lawsuit. Employees staged a walkout in 2019 protesting the mandatory arbitration policy.
Riot took steps to improve its culture in response to the allegations. Riot Games has apologized to all former and current employees as well as fans, and offered regular updates on its diversity and inclusion programs. It also published a diversity-and-inclusion action plan on its website and promised to conduct thorough investigations into claims regarding HR and to improve reporting. The company has also committed to improving its anti-bias training and sensitivity to allow employees to adapt to the new culture. Riot has hired a Chief Diversity officer, who is responsible for driving change to foster inclusion and diversity in the company.
Screen Rant reached Riot to comment on its culture. Riot directed us to the August 2021 Annual Diversity and Inclusion Progress Report. The report highlights progress made in key areas to foster diversity and promote equity, while also launching new games for players around the world. The report highlights an increase in women representation and minorities at the executive level (29% & 22% respectively, up from 2020’s 27% & 18%), monetary pledges totaling more than $11 million to various social projects, and the creation of the all woman Valorant CCT Game Changers tournament. There are still areas to improve, such as a drop in female new hires and the need to ” make an effort to push for inclusion throughout the industry.”
Riot Games’ Class Action Lawsuit and Forced Arbitration
Riot Games has made significant improvements and plans for this to continue, but there are still three possible and ongoing lawsuits against it. Most people are familiar with the Riot Games class-action lawsuit. The complaint was filed in November 2018 by Melanie McCracken, a former Riot employee, and Jessica Negron. It alleged that several women formerly and currently employed by Riot were not paid equal pay to their male counterparts and were denied promotions due to their gender. The women also claimed that Riot had a culture of harassment and misconduct, with images of male genitalia being distributed. They were later accused of using any complaints to HR as evidence that the women weren’t a culture fit.
Riot Games initially settled the case for $10m in December 2019. However, the California DFEH intervened early 2020 and claimed that the payout could reach $400 million. Riot dismissed that figure as absurd, claiming that the DFEH failed to account factors such as Riot stock option that would significantly increase a person’s salary. They called it ” a Clickbait Number designed to get attention“, via . The DFEH stated that it used the same methodology Riot used to reach $10 million.