Rumor Far Cry 7 Could Have Online Focus
Far Cry 6 has been released to the public last week. Ubisoft appears to be already looking to the future. A few sources suggest that the next Far Cry game might abandon some single-player story elements and instead focus on an online experience.
Stephen Totilo is a former editor-in chief at Kotaku, and currently gaming reporter for Axios. He wrote recently that Ubisoft appears to be aware that “a shakeup” is necessary following Far Cry 6. Totilo writes that Far Cry 7 will be “exploring an online-oriented approach” according to a source.
This is in line with Ubisoft’s current approach to other series, which tend to move more towards the “live-service game” direction. Traditionally, single-player franchises such as Assassin’s Creed will be dropping biannual releases in favour of one big game that will get seasonal updates in line with Grand Theft Auto Online and Sea of Thieves.
Far Cry 6 appears to have something that could support the claim of being “online-oriented”. The game has many QR codes that can be scanned, and one seems to indicate that there will be a deeper multiplayer mode. Far Cry has had co-op multiplayer in many of its entries, including 6; however, the teaser suggests there will be more than two players involved in whatever mode is next.
Many believe that the teaser suggests that Far Cry 6’s engine will be used in a Far Cry battle Royale mode. However, there’s not enough footage to confirm this. The teaser for a battle royale already shows an element that could make Far Cry stand out from other battle royales: the dangerous encounters with animals. While Fortnite has featured hostile animals in recent seasons in games, Far Cry’s exotic wildlife is a staple of the franchise and would be unique.
Ubisoft will not make an announcement about what’s coming until then, so Totilo’s report and the QR code teaser are solid evidence that Far Cry 3 multiplayer is on its way. In June, Jason Schreier from Bloomberg said that the next Far Cry title could be heading in a “radically new direction” on Triple Click.
Far Cry is Ubisoft’s most beloved open-world franchise. Since the original Far Cry, a plot-driven sandbox series that was released 17 years ago, few significant changes have been made. Far Cry 3 was the pivotal moment in Ubisoft’s history. Far Cry 3 was the pivotal moment in Ubisoft’s history.
Many critics and fans feel that Ubisoft’s open world games are becoming too formulaic despite their huge commercial success. They believe a real revolution is required to revive these franchises. Far Cry 6 is a good example of what works. However, the numbers and reviews seem to show that it still sells well. While players might not be expecting a dramatic change, others may argue that the series’ success does not justify such drastic changes.
Far Cry may have its flaws, but there are arguments to reform Far Cry’s core gameplay mechanics. However, the Ubisoft formula is still very effective at creating interactive environments that are rich in things to do and secrets to discover. Every year, Ubisoft releases are eagerly awaited by countless players. While the game’s rich collection of icons, collectibles and waypoints can break immersion, Far Cry games are still believable experiences that allow players to feel they are part of the real world.
Far Cry’s best feature is its ability to let gamers create havoc in tropical settings without being too serious. Many story-oriented shooters have long campaigns and take a gritty approach to presenting accurate portrayals of war-torn environments and telling heart-wrenching tales. Far Cry is not a game that you have to play. It’s a place where players can explore and create their own adventures. The story keeps things interesting without getting in the way.
Far Cry 6 is a beautifully designed world that allows players to create their own stories. This dynamic has been at the heart of many Ubisoft open-world franchises and is arguably the reason it has become one of Ubisoft’s most successful game publishers in recent times. Reinventing Far Cry in its sixth iteration would undoubtedly have upset this dynamic, leading to a loss in the identity that its creators worked so hard for.