The trailer shown at The Game Awards did not do the trailer justice. The Unreal Engine 5 demo of the Matrix Awakens and the Matrix Revolutions is stunning. Geoff Keighley’s gamestravaganza featured a bit of patter between Keanu and Carrie-Anne Moss. We also saw a teaser of the Matrix Revolutions and a glimpse of the Matrix Awakens. It looked like a beautiful, Matrix-themed rail shooter.

The shooter section is just a fraction of the entire thing. In its entirety, The Matrix Awakens is an extensive, detailed simulation of Unreal Engine 5’s city. It offers more than just graphical fidelity and photorealism simulations of pedestrian traffic and vehicle traffic. The announcement of the project claims:

“The city comprises seven million instanced assets composed of millions of polygons. Seven thousand buildings are made up of thousands of modular parts, with 45,073 parked cars, of which 38,146 can be driven, and 512 km of the sidewalk. There are 1,248 intersections, 27,848 lamps posts, 12,422 manholes, and 27,848 lamp post. Nanite intelligently streams these billions of polygons and renders everything film-quality super fast.

The Matrix Awakens, which a small group of developers created even more impressive. Epic claims that similar-sized teams will create large, complex virtual worlds using the same technology.

It’s all hype, and PC cannot even play it. The Matrix Awakens can only be played on PS5 or Xbox Series X, but I’d love to have it on my new rig. Those who have RTX 3090s and are a bit more adventurous deserve every chance to play with that silicon. Epic should make it available soon for PC download.

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